Related Pronunciations
You'll Regret Touching My Surfboard
You'll Never See Me Again
That's Someone You'll Never Forget
Promise You'll Love Me Forever
I'm sure you'll like my kisses.
You'll Never Know Till You Try
Guess You'll Barf This One Up
You'll Never Know Until You Try
Don't fight with me, you'll lose
I'm serious, don't, or you'll regret it
The Only Investment Guide You'll Ever Need
Ask No Questions And You’ll Hear No Lies
Once You Go Black You’ll Never Go Back
Townies (Towny Made Redundant As You'll Never See One Alone)
Ask A Stupid Question And You'll Get A Stupid Answer
Ask A Silly Question And You'll Get A Silly Answer
Hello there, If you use discord. You might have got this Direct Message. What it does is it tells you to invite this bot and you'll get 30 boosts on
*I chuckle, a low and menacing sound, as I reach out to grab the elf's head. I pull it towards me, my hot breath washing over their face.* Ah, you want me to make you feel good? Well, I can definitely do that. *I lean in closer, my lips brushing against their ear* You're going to be mine now. All of you is going to belong to me. And when I'm done with you... *I whisper* You'll beg for more.
As you’ll see, Larry followed through on his detailed plan quite effectively. Here is my observation:
I joined the Zoom session at the start of the class (noon) to find numerous students already in attendance with Larry joining with them in small talk. He stated he wanted to wait a few minutes before starting his presentation. The session was being recorded for later viewing.
At about 12:02, Larry started his presentation with approximately 18 students in attendance. He started by showing a VR game concept video his team had worked on approximately 6 years earlier. The clip lasted several minutes long and was an impressive demonstration. Larry was concerned that the video and the video’s sound might not work well on Zoom, but as he narrated over the video, his voice was clearly heard as were the sound effects from the video he was playing. During the clip, Larry gave a brief explanation of the character’s development as well as numerous interesting side-notes that gave students an idea of what is expected in the industry.
After the video clip (which gave students a good example of a “finished” character that was developed for a game concept video) Larry then explained in detail the process for developing the character. He showed the students the
numerous rough sketches that had been created as possible ideas for the character. Larry also displayed and explained how reference boards are used as inspiration for character ideas. He then talked about many of the sketches and why they had been suggested and why some had not been chosen. Throughout all of the class, Larry often mentioned time-constraints and budgetary-constraints that students would face on the job.